You Are Trash!

You Are Trash! was born as one of the games of Project Gamerama 2009, organized by PUC-Rio Arts and Design Department's professor and Donsoft Entertainment's Arts Director Guilherme Xavier. The teams were meant to choose 3 game style concepts, and apply them to the game design, under the proposal of Sustainability. The concepts chosen for our game were: Plataform, Puzzle and Shooting.

You Are Trash! meets sustainability using the idea of recycling, but not on a usual approach. We decided to run away from the common thinking of making a educational game about recycling and trying to go through an edutainment proposal, instigating the self-education of the player via tangential learning. In You Are Trash!, facts and ideas about recycling are presented to the player throughout the game as cutscenes, not forcing the player to advance in the game by learning. Recycling is also part of the gameplay, but in a fun way, not like in a school textbook.

You Are Trash Menu

For Project Gamerama 2009, it was decided that the development platform was Java for it's multiplatform characteristics, although in the end we had some problems in MacOSX and Linux operating systems (which suggests that some Java libraries are not so portable as we'd like them to be). As Project Gamerama demanded a short development time until we could get a playable demo, our team decided to use an open-source game engine, GTGE, which served our necessities well and made possible the first playable demo to be done under the time constraint.

After Project Gamerama 2009 we continued development in our spare time. YAT was submitted while not completed to SBGames 2009, and was submitted to SBGames 2010 after being considered complete.

Gameplay

The gameplay is divided in two parts. The first is related to the Puzzle concept, recyclable trash blocks drop from the top of the screen and the player must rotate them to match the bottom of the blocks with the top of the recycling bins in the lower part of the screen; The second part relates to Platform and Shooting aspects, where the stage is a reflection of the Puzzle part, which means that if the player got the trashes in the right recycling bins there will be items for him to collect, otherwise there will be hindrances to his advancement to the door leading to the next stage. The cycle repeats through the last stage.

You Are Trash Puzzle screen
You Are Trash Action screen

Post-mortems

Arthur Protasio and I wrote each a post-mortem about You Are Trash! development process, both in Brazilian Portuguese. Arthur's is more broad on the coverage, having a global look on the production process, team management and the game design and can be accessed in his personal blog. My post-mortem is focused on the programming aspect of the game, and is available at the Gamerama Collective blog.

Interviews, reviews and other mentions

Indie Jogos - http://indiejogos.com.br/game-you-are-trash-ludobardos/
Indie Games Brasil - http://indiegamesbrasil.com/entrevistas/sustentabilidade-reciclagem-diversao-conheca-you-are-trash
UOL Jogos - http://jogos.uol.com.br/videos/player.jhtm?mediaId=sbgames-2010-you-are-trash-04029B386EE0B92307
Baixo Frente Soco - http://www.baixofrentesoco.com/eu-gosto-de-jogos-36-%E2%80%93-um-notebook-na-mao-e-uma-ideia-e-muita-dor-na-cabeca/

Video


You Are Trash!

Engine: Java GTGE
Game Design - Arthur Protasio, Bruno Baère
Programming - Bruno Baère
Art - Yan Magno
Sound Effects - Arthur Protasio, Bruno Baère
Music - Arthur Protasio

And we also would like to acknowledge the work of the past members, which contributed greatly to this game:

Art - Bruna Saddy, Rômulo Matteoni (who did most of the initial art and defined the product identity)
Sound Effects - Rodrigo Coelho

Download (Game): https://fableware.itch.io/you-are-trash
Download (Source code): https://github.com/killerasus/youaretrash

GNU Lesser General Public License 3.0
The source code of this work is licensed under GNU Lesser General Public License License 3.0.

Everything else is licensed under CC-by-nc-sa-3.0-br.
Creative Commons License
You Are Trash!
by Fableware is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Brazil License.